For example if you test the selected HDRIs with Cycles you’ll notice some give a sharp shadow, some a softer shadow. They should also feature proper exposure for lights/shadows to work nicely. Mainly to be future proof, since the final asset will be 1024x512. Other sources like Blender Cloud also provide public domain HDRIs. For example, the current selection is taken from. Images should be your own or clearly from a Public Domain (CC 0) resource. Want to contribute your own? Keep on reading! Contributing
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